After finishing the user flow, I worked on wireframes to go through the step needed to complete the task. These wireframes have more resolution than normal wireframes, because I was able to use UI kits from iOS, iPhone and Spotify. I created two wireframes for users who have Spotify and the ones who do not have Spotify installed in their phones. After that, I run a usability test to see how users were able to complete the task. The task was to play music that was shared with them via text. One of the main dilemmas was how much of this feature should shows Spotify or iMessenger UI elements.
After, thinking more about it, I decided that the song that was shared, should be contained within aniMessenger bubble so it follows the rules of any text, but within that text bubble that contains the song, I used Spotify UI components. Also, non-Spotify user see the content in a slightly different way. For non-Spotify users, the feature would let them play a limited amount of songs, but it would include a link to download Spotify app in their phones to enjoy all the features.
High Definition Wireframes
Interaction Design